Sunday, April 11, 2010

What made you love Bioshock.

For me, it was the storyline and plasmids. It brought a much needed boost to the first person shooter. Now would you kindly post?What made you love Bioshock.
The atmosphere.What made you love Bioshock.
too true, too true
I loved the plasmids.
I'm not a fan boy or anything but: it was the best ballance of atmosphere and action in any game I've ever played. It's a game where you play it for a half an hour, and realize that you're totally into the story line, and that the gameplay is incredibly fun; though kind of linnear
I thought the story was great and I like that the story takes place under the sea. (I thought Sebastian was going to be a mini boss)
forgot to tell you, the part when you press the button and the corpse goes in to the cremator, and comes back a plasmid. thats awsome. cant beat that.
i like the story of being underwater and the tunnels that show underwater.
I loved the whole biblical outlook of the game, no god yet there's ''adam'' and ''eve''. The underwater buildings were so awesome, who would think?
plasmids, story and atmosphere, there was way too much money and ammo that in the end did no damage to splicers
everything.
Story was pretty good and the atmosphere was absolutely amazing.
pretty much in general or all of the above.its a new experience. never played a game like it but i think the closest game to playing like it to me was half life 2
atmosphere was pretty cool, other than that i didn't care for it much.
[QUOTE=''Legendaryscmt'']The atmosphere.[/QUOTE] Couldn't have said it any better myself. The entire idea and setting. The underwater world, the demented inventors, the problems and the genius behind it. I loved Ayn Rand's Atlas Shrugged, and Bioshock is a twist and advancement of that story; it's just something that has never been seen or matched in gaming.
The atmosphere is unlike any other game ive ever played, graphics are solid, gameplay is fluent, the plasmids are fun, its just a rock solid single player experience
Andrew Ryan... if you don't know why then keep playing.
the first thing that comes to mind was the atmosphere. Then the storyline.
It was diffidently the atmosphere and how unique the setting is.
The decision of harvesting or saving the little sisters.

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